Angela Hunt Weapons
Last updated
Last updated
Element: Ice
Ability: Deadeye
Weapon Skill: Deals physical damage. For each enemy hit, this skill deals 20% less damage.
Max Weapon Level: 10
Max Modification Level: 10
Element: Wind
Ability: Deadeye
Weapon Skill: Deals physical damage. Upon entering battle, Angela gains a 75% Attack bonus (initially 3 stacks, losing 1 stack upon attacking).
Max Weapon Level: 10
Max Modification Level: 10
Element: Wind
Ability: Deadeye
Weapon Skill: Deals elemental damage, for each enemy hit, this skill deals 15% more damage. At the beginning of every 2 turns, constructs a Crit Bonus Position at Angela's location (the position lasts for 2 turns).
Max Weapon Level: 10
Max Modification Level: 10
Element: Wind
Ability: Deadeye
Weapon Skill: Deals physical damage to enemies. For each enemy hit, this skill deals 20% less damage. Also, Angela pushes enemies away.
Max Weapon Level: 10
Max Modification Level: 10
Element: Ice
Ability: Deadeye
Weapon Skill: Deals elemental damage. Enemies nearer to Angela take more damage, at most 30%. For each enemy hit, Angela steps back 1 grid. Whenever Angela attacks, increases her Crit Chance by 3%, stacks up to 20 times.
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Deadeye
Weapon Skill: During the first 5 turns, reloads a bullet that deals elemental damage at the beginning of each turn. The bullets can be shot at any time, and they deal 10% more damage for every turn passed. After the first 5 turns, bullets will not be reloaded.
Max Weapon Level: 10
Max Modification Level: 10
Element: Ice
Ability: Deadeye
Weapon Skill: Deals physical damage to nearby enemies. Action! Bunzai: Summons Bunzai. When Bunzai takes an action, increases Angela's Attack by 200 for 3 turns (stacks up to 10 times).
Max Weapon Level: 10
Max Modification Level: 10
Element: Light
Ability: Deadeye
Weapon Skill: Deals physical damage. For each enemy hit, this skill deals 15% more damage. During the first 3 turns, Angela's attacks also Root the target for 1 turn.
Max Weapon Level: 10
Max Modification Level: 10
Element: Wind
Ability: Deadeye
Weapon Skill: Deals physical damage,. Upon entering battle, launches a special attack that has +2 range and +75% damage. The first enemy hit is pushed back by 5 grids. If the enemy collides into the terrain or another enemy, they take armor-piercing damage. For every 3 turns, this hero's basic attack triggers an additional special attack.
Max Weapon Level: 10
Max Modification Level: 10