Celeste le Croix Weapons
Last updated
Last updated
Element: Ice
Ability: Normal
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus. Celeste's attack also marks the target as the sacrifice (triggered at most twice). Whenever the sacrifice attacks Celeste, increases Celeste's Attack by 5% (stacks up to 20 times, losing 3 stacks upon attacking.
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus. Celeste's attack also marks the target as the sacrifice (triggered at most twice). Whenever the sacrifice is attacked, Celeste is healed. This effect lasts for 3 turns.
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus. Celeste's attack also marks the target as the sacrifice (triggered at most twice). Whenever the sacrifice is defeated, increases all allies' Attack and Resist by 50 for 3 turns.
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus and heals Celeste for 20% of the damage dealt. When Celeste enters battle, the enemy in her front will become her sacrifice, and when the sacrifice or enemies in the sacrifice's front face Celeste, they will be Rooted for 1 turn (triggered at most 3 times. The Rooting effect expires when they no longer face Celeste). After the sacrifice is defeated, Celeste's next basic attack deals additional elemental damage and heals her for 100% of the damage dealt.
Max Weapon Level: 10
Max Modification Level: 10
Element: Ice
Ability: Normal
Weapon Skill: Deals physical damage. At the beginning of turn 1, Celeste chooses the first enemy on the 4 columns as her sacrifice. Her each attack drains strength from them and triggers additional damage 1-4 times. Whenever a sacrifice is defeated, Celeste takes armor-piercing damage and has her Attack reduced by 25% (initially 5 stacks, losing 1 stack upon attacking).
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Deadeye
Weapon Skill: Deals elemental damage. Marks the target as the sacrifice (triggered at most twice). Whenever the sacrifice attacks Celeste, Celeste restores HP. (This effect can only be triggered 5 times. The healing effect decays by 5% each turn.)
Max Weapon Level: 10
Max Modification Level: 10
Element: Light
Ability: Normal
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus. Celeste's first attack marks the target as the sacrifice and Celeste drains 20 Attack from the sacrifice, stacks up to 20 times. After 5 turns, Celeste's attack grants her an additional sacrifice (she has at most 3 sacrifices). At the beginning of each turn, each sacrifice has a 50% chance to be Stunned for a turn (each sacrifice is only Stunned once by this effect).
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Deadeye
Weapon Skill: Deals elemental damage. This skill deals more damage as Celeste has less HP, up to a 50% damage bonus. Upon entering battle, Celeste marks a nearby ally as the sacrifice. When Celeste's HP is below 35%, she drains 15% of the sacrifice's current HP. After the sacrifice is defeated, increases Celeste's Attack by 20%
Max Weapon Level: 10
Max Modification Level: 10