Sigurd Odinson
Last updated
Last updated
Age: 22
Race: Mech
Birthday: 30 Oct
Favorite: Gardening
Dislike: Talking with People
Character Info: Sigurd Odinson's Dynamo Armor is the heirloom of his family. When the great war broke out on Earth, his family members served as the Knights of the Order of Oath. Whenever Earth is under threat, the pope will summon his faithful knights to repel the invaders and restore order. However, during the last operation, the knights were ambushed and suffered great casualties. Sigurd's Father made a narrow escape. Years later, Sigurd joined the Hero Academy to prove himself worthy of donning the mighty Dynamo Armor.
Ultimate Skill: Dragon Blast Deals physical damage and knocks away nearby enemies. The enemies within 1 grid in front will be pushed back by 5 grids. If the enemy collides into terrain or another enemy, they stop moving and take additional collision damage.
Passive Skill: Solemn Fortress Sigurd is more likely to be attacked by enemies (his innate ability). Whenever he is attacked, increases his Damage Resist until end of turn.
Strength:
Sigurd's passive skill, Solemn Fortress, grants 10% bonus damage resist each time he is attacked till the end of the turn. This makes him an absolute defense beast! Weakness:
Sigurd's passive also makes him more likely to be attacked by enemies (his innate ability). Make sure he is suit up with armor and defense!
Attack
50
HP
500
Defense
52
Resist
40
Temple Guardian
Berserking Eagle
Forbidden Shackles
Abyssal Guardian
Dark Drive
Light Dawn
Proof of Glory
Wind
Piercing
n.a
Repel Enemies
Wind
Piercing
n.a
Faithful Guardian
Wind
Piercing
n.a
Fate's Choice
Dark
Piercing
n.a
Call of Destiny
Light
Normal
n.a
Forbidden - Oblivion Strike
Wind
Piercing
n.a
Mercy Dawn
Light
Piercing
n.a
Cruel Dusk
Dark
Piercing
n.a
Shattered Eternity
Light
Piercing
Yes
God Annihilation
Light
Piercing
Yes
After using the ultimate skill, Stuns nearby enemies for 2 turns. At the beginning of each turn, heals Sigurd for (500 + 10% of his Max HP). *Requires the following weapon + equipment Weapon: Shattered Eternity Equipment: - Headgear: Knight's Guardian - Battlesuit: Knight's Battlesuit - Badge: Knight's Glory
Sigurd charges at the front most enemy. Stuns nearby enemies for 1 turn, and casts Belief Siphon twice. When Sigurd is defeated, grants a random ally Armor. For every 2 Belief Siphon that Sigurd has used, triggers the Armor Bonus once more (at most 5 times). *Requires the following weapon + equipment Weapon: God Annihilation Equipment: - Headgear: Tatarus' Despair - Battlesuit: Tatarus' Sorrow - Badge: Tatarus' Repression