Shion Muramasa Weapons
Last updated
Last updated
Element: Light
Ability: Normal
Weapon Skill: Deals physical damage. (This skill deals more damage when Muramasa's HP is low, up to a bonus of 50%.) Muramasa executes enemies below 50% HP (only working against common enemies, only triggered once).
Max Weapon Level: 10
Max Modification Level: 10
Element: Wind
Ability: Normal
Weapon Skill: Deals physical damage. Muramasa's attacks make the target Bleed. Bleeding units cannot be healed.
Max Weapon Level: 10
Max Modification Level: 10
Element: Ice
Ability: Normal
Weapon Skill: Deals True Damage to enemies. This skill deals more damage as the caster has less HP, up to a 35% damage bonus.
Max Weapon Level: 10
Max Modification Level: 10
Element: Light
Ability: Normal
Weapon Skill: Deals physical damage. Muramasa executes enemies below 35% HP (only working against common enemies).
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: When Muramasa's HP is above 65%, deals physical damage; when Muramasa's HP is below 65% and above 35%, deals elemental damage; when Muramasa's HP is below 35%, deals True Damage to enemies.
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: Deals physical damage. Executes enemies whose HP is below 65% (triggered only once). During the first 5 turns, Muramasa's attacks inflict a lethal wound on the target: when the target's HP falls below 15% on the same turn, the target dies of the lethal wound (only working on ordinary enemies).
Max Weapon Level: 10
Max Modification Level: 10
Element: Flame
Ability: Normal
Weapon Skill: Deals physical damage to nearby enemies. Upon entering battle, Muramasa gains Cursed Blade (5 stacks). Cursed Blade effect (uses 1 stack after each Basic Attack) doubles during Basic Attack. If Cursed Blade has âĨ3 stacks during attacks, it reduces the target's Attack by 15%. If Cursed Blade has 5 stacks during attacks, it triggers an additional attack, dealing physical damage to nearby enemies and reduces the target's Attack by 15% for 2 turns (loses 1 stack each time the target attacks, stacks up to twice).
Max Weapon Level: 10
Max Modification Level: 10
Element: Dark
Ability: Normal
Weapon Skill: Deals elemental damage, Muramasa executes enemies below 35% HP (only working against common enemies). Each execution reduces Muramasa's ultimate cooldown by 1.
Max Weapon Level: 10
Max Modification Level: 10
Element: Light
Ability: Normal
Weapon Skill: Deals elemental damage, Upon dealing critical damage, launches an additional attack and heals the hero for 50% of the damage dealt. Replaces the hero's ultimate skill with God Slayer: Deals elemental Damage.
Max Weapon Level: 10
Max Modification Level: 10